Showing posts with label rpg. Show all posts
Showing posts with label rpg. Show all posts

Monday, March 19, 2012

Review: Suikoden (PlayStation)

Suikoden
Role-Playing Game, PlayStation (PS1)
1996 Konami

Suikoden was one of the first RPGs I played on the PlayStation, right around the same time I was exploring titles like Final Fantasy VII. It was Konami's first RPG on the fledgling console, and they certainly came out with guns blazing. Depending upon how it's played, this game can be either a fairly long, or extremely long endeavor, so let's begin our journey.

Wednesday, February 29, 2012

Review: Illusion of Gaia (SNES)

Illusion of Gaia
Action Role-Playing Game, Super Nintendo Entertainment System
1994 Enix

For some reason, Illusion of Gaia is one of the games from my childhood whose box art is forever ingrained in my head. An Enix release from smack dab in the middle of their SNES RPG dynasty, it follows closely to the formula they used in many other games. But does it hold up to the test of time?

Wednesday, February 22, 2012

Review: Final Fantasy II / IV (SNES)

Final Fantasy II / IV
Role-Playing Game, Super Nintendo Entertainment System
1991 Square

I'll go ahead and quell the inevitable outrage right now - yes, I know Final Fantasy II for the SNES should technically be called Final Fantasy IV. Yes, I know that there were two other Final Fantasies on the NES (II and III) before this one, so it really really is Final Fantasy IV. But, neither of those NES titles were released in the US on the NES. And seeing as I'm only reviewing American releases, I'm going to go ahead and call this one as I see it on the box art and label for the game - Final Fantasy II!

Tuesday, February 14, 2012

Review: Phantasy Star IV (Genesis)

Phantasy Star IV
Role-Playing Game, Sega Genesis
1995 Sega


My first exposure to the Phantasy Star universe was Phantasy Star Online for the Dreamcast. I never owned a Genesis as a kid, so regrettably, for classics such as this I have to go back to retroactively experience them. At the time, I wasn't even aware of the original 4-game series of RPGs at all. But at the request of many other classic game aficionados, I've gladly taken some time to go back and experience the game that is considered by many to be the best RPG on the entirety of the Sega Genesis - Phantasy Star IV.

Tuesday, February 7, 2012

Review: Final Fantasy (NES)

Final Fantasy
Role-Playing Game, Nintendo Entertainment System
1987 Square

The vast media franchise of video games, spinoffs, films, toys, and merchandise galore that we know as Final Fantasy began long ago as a desperate last attempt by a failing game company to stay afloat. Hironobu Sakaguchi, the brain behind the series, titled it as such because it was his final attempt to succeed in the gaming industry before giving up altogether. As we all know by now, the game sold well enough to not only keep Mr. Sakaguchi working, but to propel it into becoming one of the best selling game franchises in history.

Thursday, January 26, 2012

Review: Shadowrun (SNES)

Shadowrun
Action RPG, Super Nintendo Entertainment System
1993 Data East

For those unfamiliar, Cyberpunk is an odd man out among the science fiction/fantasy genres. Popularized by authors like Neal Stephenson and William Gibson, it came to be in the 1980s with the popularization and increasing affordability of computer technology to the general public. It was a time when words like "hacker" finally found their way into our lexicon, and computers seemed to be the surefire way to propel ourselves into the magnificent future. But with every gleaming image of the great world around us, there must be a dark counterpart. I like to think of cyberpunk as the underbelly viewpoint of technology's ever-increasing entanglement in our daily lives.

Cyberpunk worlds are ones of the highest technology and the worst kinds of people. Neon signs and skyscrapers tower over the city slums where hackers are mobsters, detectives, and cold-blooded killers. The genre often has a lot of parallels to dystopian and film noir type stories, and it's easy to see why. Shadowrun originally began as a tabletop RPG (like a cyberpunk version of Dungeons and Dragons), but its ever-increasing lore and storylines expanded it into a series of novels, and ultimately, the video game here before us.

Thursday, January 19, 2012

Review: Secret of Evermore (SNES)

Secret of Evermore
Action RPG, Super Nintendo Entertainment System
1995 Square Soft
See this beastie? Yeah, he's the first boss.
As a kid, I frequented my local grocery store to peruse the small video rental alcove near the checkout lanes. It was a time before video rental stores existed in my town, so I took what meager media entertainment I could get. The selection was mostly comprised of VHS versions of major release movies, but there was always one small wireframe shelf that held what my child self regarded as the motherlode - Super Nintendo games. The variety was minimal to say the least. Occasionally they would refresh the stock with games rotated in from neighboring stores, but at $1.00 USD per rental, how could I protest?

The result of this formula - a young kid starving for Nintendo games, plus allowance money burning a hole in his pocket, plus limited selection of games to play - meant that a great deal of what I rented ended up being terrible. I mean godawful. But all in all, it was worth it for the few gems I stumbled upon. And the day I spotted the cover to Secret of Evermore, my naive brain could only vaguely comprehend the cornucopia of nightmare fuel that I would fall neck-deep into (and I mean that in the most wonderful way possible).